![]() ![]() It’s this barrier between creator and consumer that I hate most about Roblox, far more than the microtransactions (at least with those, you can argue she’s being more environmentally friendly than if she was using the money to buy real-world plastic toys). Roblox doesn’t invite her into the creation process her only role is to consume. My niece has no more idea of how to start building a Roblox game than she would about crafting her own cellphone from parts. ![]() Roblox has removed this, the single best thing about Minecraft, and put a wall between the creator/developer tools and the experience a customer/player gets. Every kid who plays Minecraft is invited to tinker with, learn about, and explore these tools for themselves. However, the saving grace of Minecraft is that all the tools the developers use to create are right there in the game. Like Roblox, Minecraft is seriously ugly: My niece says she prefers Roblox because in Minecraft everything is made of blocks, and she has got me there. But like Roblox, Minecraft offers developers the opportunity to build worlds, adventures, experiences, and minigames that they can then offer to other players for a price. Unlike Roblox, Minecraft has a rich base game with obstacles and achievements of its own. The single game Roblox most resembles is Minecraft. ![]()
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